"Interstellar Echoes" is a project proposal developed during my time at PHNTM Labs. It is an immersive experience that explores the intersection of art and emerging technology. The project was part of a monthly research cycle that focused on idea generation, research, execution, and presentation, aiming to highlight innovative approaches and potential in the realm of immersive experiences. In developing the proposal for the Interstellar Echoes project, I focused on integrating the latest advancements in real-time motion graphics and character animation technologies. The documentation outlines the use of tools like Machine learning and computer vision technologies, aimed at creating an immersive installation with interactive characters and reactive environments and soundscapes. I also proposed the inclusion of informed GPT bots to deliver personalized interactions with participants. These technologies are imagined to work in harmony, creating a dynamic and immersive environment that pushes the boundaries of experiential settings.
Travis Gorman | Interstellar Echoes - Project Brief
[PHNTM] Travis Groman | Interstellar Echoes Proposal
Travis Gorman | Interstellar Echoes installation | Full Scenario / Backstory
Travis Gorman | Interstellar Echoes - Creative Development
In developing the Interstellar Echoes project proposal, I used Houdini to prototype the landscape and immersive spaces, leveraging its capabilities in procedural design. Unreal Engine would be the backbone of this project, while ClickUp facilitated me in project management and documentation, allowing me to effectively outline the scope and timeline of the project.
Somes concepts for the hypothetical layouts of the Immersive space for the Interstellar Echoes installation